The terms of Texas hold'em poker and home tournaments, sorted into three families. The English words are the ones you hear at the table.
Contents
1. The tournament
- Add-on
- A single extra purchase of chips, usually at the end of the rebuy period, often at a better rate than the initial buy-in.
- Ante
- A small forced bet from every player (or only from the big blind in the “big blind ante” format). It builds the pot and encourages players to play more hands.
- Blinds
- Forced bets (small and big blind) posted before the cards are dealt. They go up at every level to force eliminations.
- Bounty
- A share of the buy-in paid as a reward to the player who knocks out an opponent (“knockout” tournament).
- Break
- A scheduled interruption of the game, often after a set number of levels or at the add-on. The clock is stopped.
- Bubble
- The stage just before the paid places: one more player remains than there are prizes. The player who goes out wins nothing, so play gets very cautious.
- Buy-in
- The entry fee paid to take part in the tournament. It feeds the prize pool.
- Chip Chop
- Splitting the remaining prizes in proportion to each player's chips. Simple, but less accurate than ICM for short stacks.
- Color up
- Exchanging small chips for higher-value ones once the small denominations are no longer needed. It depends on the smallest chip in use.
- Deal
- An agreement between the players still in the game to share the remaining prizes and stop playing, instead of playing to the end.
- Freezeout
- A tournament with no rebuys or add-ons: every player gets only one life.
- ICM
- Independent Chip Model: a method that converts chips into money value. It shows that near the paid places a chip won is worth less than a chip lost.
- Level
- The period during which the blinds stay fixed before moving to the next level. Its length is chosen in advance (for example 15 or 20 minutes).
- Prize pool
- The total amount shared among the players who finish in the paid places: buy-ins, rebuys and add-ons combined.
- Rebuy
- Buying a new starting stack, allowed for a limited period (often the first levels), usually after losing all your chips.
- Satellite
- A tournament whose prize is not cash but a seat in a more expensive tournament.
- Stack
- All the chips a player has. It is best measured in big blinds rather than in chips.
2. The table and the actions
- All-in
- To commit all of your chips. A player who is all-in can no longer bet, but stays in the hand until the showdown.
- Bet
- To be the first to put chips in during a betting round.
- Big blind (BB)
- The forced bet of the next player. It is the reference blind of the level and the minimum bet in the round.
- Board
- The community cards dealt face up in the middle of the table: flop (3 cards), turn (1) and river (1).
- The marker that shows the nominal dealer. It moves one seat to the left after every hand and decides who posts the blinds.
- Call
- To match the current bet in order to stay in the hand.
- Check
- To pass the action without betting. Only possible if nobody has bet before you in the round.
- Fold
- To give up the hand and everything already bet.
- Heads-up
- A game with only two players, for example the end of a tournament. The button is also the small blind.
- Kicker
- The side card that breaks a tie between two players with the same combination. With A-K against A-Q on an A-7-4-9-2 board, the king beats the queen.
- Nuts
- The best possible hand on a given board at a given moment.
- Raise
- To increase a bet that has already been made. The minimum raise is at least the size of the previous bet or raise.
- Showdown
- The moment when the remaining players reveal their cards after the last betting round. The best hand wins the pot.
- Side pot
- A separate pot created when one player is all-in for less than the others. That player can only win the main pot.
- Small blind (SB)
- The forced bet of the first player to the left of the button, usually half of the big blind.
- UTG (under the gun)
- The first player to act preflop: the one seated to the left of the big blind. It is the most difficult position.
3. Strategy and maths
- 3-bet
- A re-raise preflop. The blind counts as the first bet, the raise is the 2-bet and the re-raise is the 3-bet.
- Bluff
- Betting or raising with a weak hand to make a better hand fold.
- C-bet
- Continuation bet: betting the flop after raising preflop, whether or not you hit the flop.
- Equity
- The share of the pot a hand wins on average if the hand were played out a very large number of times.
- Implied odds
- Pot odds increased by what you expect to win on later streets if you hit. It requires deep stacks.
- Limp
- To enter the pot preflop by simply calling the big blind instead of raising.
- Outs
- Cards left in the deck that improve your hand to a winner. A flush draw on the flop has 9 outs.
- Position
- Your seat at the table relative to the button. Acting last gives you extra information, which is a major advantage.
- Pot odds
- The ratio between the bet you must call and the total pot. Calling 25 into a pot of 100 requires at least 20% winning chances.
- Push/fold
- A short-stack strategy (below about 15 big blinds): you either shove all-in or fold, with no intermediate raise.
- Range
- The set of hands a player might hold in a given situation. We think in ranges rather than trying to guess one exact hand.
- Semi-bluff
- A bluff made with a draw (flush, straight): you win if the opponent folds, and you still have outs if he calls.
- Squeeze
- A re-raise after an open raise followed by one or more callers. The players already in often fold.
- Tilt
- Playing worse because of emotion, often after a lost pot. The only reliable cure is to take a break.
- Value bet
- Betting a strong hand to be called by a weaker one.
- Variance
- The gap between actual results and what the odds predict. Over a small number of hands, luck dominates.
For the full rules and hand rankings, see the rules of the game; to organise your own game, read the tournament guide.